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Feed items 1 - 10 of 10 for July 2008

Mud Magic: ROM Romper

ROM code rompers partake in online code discussions here. Rom, Rot, GhostMud, Anatolia, Wurm, QuickMUD, 1stMUD, Sunder, Tartarus, Rogue, Ember [miss any?]

Multiclassing - (Found July 2, 2008 )

I made ch-class2 and ch-class3 and save the second and third classes. Im using ch-level2 and ch-level3 to store the second and third classes levels and am making prac, gain, and cast check for the multiple classes. modifying cast should take care of spellcasting for the extra classes just have to go through skill by skill to check for extra classes. So far i have practice done and wrote a... ( Posted By: Xrakisis 06-27-08 19:12 )
http://www.mudmagic.com/boards/bases/23/5350/5352

New codebase: ZiM 2.0 - (Found July 2, 2008 )

I think i was uploading Zim when my quota was almost reached, put the whole file in and got it running with no problems. ( Posted By: Zsuzsu 05-18-08 20:11 )
http://www.mudmagic.com/boards/bases/23/5317/5327

sorted area list - (Found July 2, 2008 )

i'm runnung rom 24 and am trying to add a sorted area list. this is the code i have for it, but i can't get it to list the areas. i get no areas listed. AREA_DATA area_first_sorted; void newarea_insert_level_sort(AREA_DATA a) AREA_DATA lsort = area_first_sorted; AREA_DATA lsort_prev = NULL; if (!area_first_sorted) area_first_sorted = a; return; sort... ( Posted By: manel 05-19-08 12:57 )
http://www.mudmagic.com/boards/bases/23/5328/5328

Pfileare file validation - (Found July 2, 2008 )

Yep, what he said. :) It's not a terrible idea to ALSO keep a single file with MD5 checksums of each player file as well. Beyond giving you the chance to verify the file's integrity, it also gives you another security layer if you don't have full control over your hosting environment. IE: If someone changes their pfile and doesn't update the MD5 set to match, it won't match and the game... ( Posted By: Markov 06-05-08 13:55 )
http://www.mudmagic.com/boards/bases/23/5329/5335

Problem with porting dystopia account system to Ro - (Found July 2, 2008 )

Hi, I am not seeing the send_to_char function from the backtrace in your second set of code. Are you sure you are posting the correct part of it (Didn't see marker either.) If it's there and I'm just missing it - Sorry! ( Posted By: kristiansj 06-05-08 20:49 )
http://www.mudmagic.com/boards/bases/23/5316/5336

Rom -> DOT - (Found July 2, 2008 )

yeah, I changed all the vnums to make it so they're not clashing with the 1-500 ones.. (I simply added 1000 to all of them). I then saved the file as a .are file, rather then the .txt file that it is originally. (is that the right thing to do) But when I load it in and run .dawn -f it says that it's not the right format, and to change the area_import_format at "gameedit"... either ... ( Posted By: Kaylonn 06-10-08 03:31 )
http://www.mudmagic.com/boards/bases/23/5337/5343

What Note System is better - (Found July 2, 2008 )

quote Hello. I downloaded BMaestro Noting SystemB and BNote Board System by Erwin. S AndreasenB. What note system is better p.s. Maestro NS is bigger, but has not patch file. Erwin. s NS is smaller, but easy to install. quote Erwin's ( Posted By: Logistic 06-17-08 09:17 )
http://www.mudmagic.com/boards/bases/23/5344/5346

Memory Allocation - (Found July 2, 2008 )

Well, here's the thing, I'm loading a mob into the game vnum 23003. Memory goes up. I kill the mob, memory stays the same. I load the same mob vnum 23003 and memory goes up again. I am 100% certain that the initially perfect code base has been misused in the past. We've been around for quite a few years now, and it's been through quite a few coders. Some were clearly better than others. ... ( Posted By: Mazer327 06-17-08 17:46 )
http://www.mudmagic.com/boards/bases/23/5338/5347

ROT Server Change Issues - (Found July 2, 2008 )

Hi, thanks for the reply! Our "startup script" consists of me going to our area directory and typing ..srcanime 3334& I have the ability to make a startup script, and know how to do it, but was unaware that the log files were somehow set in it, so never did it. If you could explain that part, this would be of much assistance. I will be looking on the internets for info pertaining to... ( Posted By: Mazer327 06-21-08 15:39 )
http://www.mudmagic.com/boards/bases/23/5332/5349

starting Icey Depths - (Found July 2, 2008 )

You shouldn't need to add anything. It should all have come with the distro. code zim$ ls -1 area bin clans classes corefiles doc etc gods lang log mudcheck.pl-dist notes player races README README.icey README.merc README.rom README.version README.zim skill_tree src stats.pl tmp code If you don't have all the files above, something is wrong... ( Posted By: Xrakisis 05-18-08 18:42 )
http://www.mudmagic.com/boards/bases/23/5319/5326
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