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Feed items 1 - 4 of 4 for December 2007

hehehe - December 27, 2007


http://braindonut.com/?p=23

blocked out animation - December 13, 2007

So, in this character animation class, we were supposed to take models that we already made and animate them in a situation using a certain sound clip from a selection of 3. The sound clip I picked was the line from Dumb &38; Dumber "Got no food, got no jobs, our pets HEADS ARE FALLING ...
http://braindonut.com/?p=14

A quick modeling session - December 6, 2007

I wanted to play with some new techniques so I did a quick sketch of a silly character then modeled him. I really love how this funny old guy looks: Didn&8217;t take long to throw him together, since he&8217;s so simple. But there&8217;s just something charming about a grumpy, pudgy old dude. Maybe someday he&8217;ll be ...
http://braindonut.com/?p=12

Slowly getting rolling - December 3, 2007

My copy of 3DS Max 2008 finally arrived. I spent a lot of time with it this last weekend, remodelling an old character to get it ready for an animation class I&8217;m taking. The performance improvements in 2008 are definitely noticeable. It&8217;s also nice to have at least 1 piece of software that is 64bit. Here&8217;s ...
http://braindonut.com/?p=11
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