design-nation.blog/ena blog about actionscript, java, cocoa and software development in generalHow to write unmaintenable code- November 26, 2005 And old link, that I lost, and that I found again yesterday. I love the opening quote: " Never ascribe to malice, that which can be explained by incompetence" A funny read: how to write unmaintenable code...http://www.design-nation.net/en/archives/002158.php Cocoa Memory management and exceptions- November 23, 2005 In languages like Java and actionscript, the "runtime" manages memory, using what is called a garbage collector, that reclaims the memory occupied by an object once it determines that object is no longer accessible. In Objective-C, the programmer must release the resources that he or she has previously allocated to be used by the program. Memory management is not difficult by itself, because the developer must follow only a few rules, but it is the source of many memory leaks, specially when...http://www.design-nation.net/en/archives/002157.php Tomorrow in the papers- November 3, 2005 design-nation is in the papers. In the October's issue of MacWorld Spain, there is an articles written by me, the First Contact with Macromedia Studio 8. Even with that article, the magazine is full of interesting contents, like a report...http://www.design-nation.net/en/archives/002156.php Design patterns poster- November 1, 2005 I am sure you have heard about the Head First series and about the Head First Design Patterns book, because it is probably the best introductory book to understand design patterns. Last week I was browsing amazon when I found...http://www.design-nation.net/en/archives/002155.php |