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Feed items 1 - 6 of 6 for January 2006

blenderblog

a blog about blender 3D

BlenderCE - January 29, 2006

Brt points to BlenderCE, a project to revive the PocketPC version of Blender. Blender is a fantastic open source package providing almost everything you could need in Computer Graphics. It was already ported for old IPAQ but the project was not open source. The aim of this Blog is to provide all information about the advancement of BlenderCE, a project to make Blender run again on all modern PocketPC. Dont hesitate to comment any article or make suggestions. And if you want to join me in this.
http://blenderblog.com/archives/2006/01/29/127

Organising Your Blender Work - Tips From The Orange Project - January 27, 2006

Matt from the Orange Project has posted a great description on how they organise their Blender files in a team-based scenario. Blender offers a pretty wide range of options for managing assets with its library linking system, and were using it a lot. As well as appending things straight into a local file, you can link any blender datablocks like objects, object data, actions, or entire sets from an external library .blend file. Blender also allows multiple Scenes in each file, which can be...
http://blenderblog.com/archives/2006/01/27/126

Blender 2.41 - January 26, 2006

Wow...that was quick. With less than one month of development time, this has been a short and sweet release cycle. The focus of this release is the Game Engine which has added a number of nice new features such as GLSL shaders, the capability of using multiple materials and uv maps; multiple viewports; as well as a number of important fixes such as the return of the armature system. Of course Blender's core tools also have been improved, with subsurf aware UV mapping; the addition of a live...
http://blenderblog.com/archives/2006/01/26/125

Fluid Simulation - January 22, 2006

Brt has posted links to some great tutorials on Fluid Simulation using the integrated Fluid simulator in Blender 2.40. Check the beginners and imtermediate tutorials, or check out the full documentation on the fluid simulator. On a side note, I'm really enjoying using the Blender documentation online since it was moved into mediawiki.
http://blenderblog.com/archives/2006/01/22/124

The Project Orange Blog's RSS Feed - January 19, 2006

The Project Orange blog has been around since June 2005 and is the best way to keep up with information on the project. It's also a great learning aid for starting your own small production project. If you're not using an aggregator to keep up with you Internet news, you should there's many reasons why, but you discover them yourself. The Project Orange Blog isn't advertising their rss feed on the blog anywhere, but because they're using WordPress 1.5.2, you can access the RSS feed from the..
http://blenderblog.com/archives/2006/01/19/123

BlenderArt Issue 2 - January 19, 2006

Issue 2 of BlenderArt has been released. As with the first issue it's packed full of helpful and interesting information, including a inside look at the Orange Team and enough tutorials to help all us novices turn into pros. You can grab a copy from this newstand. Congrats to the BlenderArt team.
http://blenderblog.com/archives/2006/01/19/122
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