Ken RawlingsTilting at Windmills Since 1970Managed DirectX Resource Disposal- December 8, 2005 If you find that a Managed DirectX application you&8217;re developing is taking a very long time to shut down, make sure that you&8217;re disposing all the Vertex Buffers (and other pooled device resources) in the reverse order that you created them. I&8217;ve been working with Managed DirectX seriously for about a week now and I&8217;m pretty ...http://www.kenrawlings.com/archives/2005/12/08/directx-resource-disposal/ |