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LTjake's Journal

LTjake's use Perl Journal

Games::NES::Emulator 0.03 - August 13, 2007

Another week, another release. This time I&39;ve totally revamped the code for the instructions. It&39;s been simplified to the point where it actually makes sense at a glance. For example, DEY (decrement the Y register by 1) looked like this: my $self = shift;my $reg = $self->registers; $reg-> y = ( $reg-> y - 1 ) & 0xff;$reg-> status &= CPU::Emulator::6502::CLEAR_SIGN;$reg-> status &= CPU::Emulator::6502::CLEAR_ZERO; $reg-> status =...
http://use.perl.org/~LTjake/journal/34096?from=rss

Games::NES::Emulator 0.02 - August 7, 2007

I released a new version of Games::NES::Emulator. It still doesn&39;t work. :) But, I&39;m getting closer. Ive added a bunch of the 6502 operations. My interpretation of their functionality may be, uh, well, off -- but I&39;ve added some debugging to see what the state of the emulator is after each instruction..------+------+----+----+----+----------+------. PC&160;&160; SP&160;&160; A&160; X&160; Y&160; Status&160;&160; OP&160;&160; +------+------+----+----+----+----------+------+ 8000 ..
http://use.perl.org/~LTjake/journal/34017?from=rss
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